10 July 2025
So, you’re diving deep into yet another fantasy RPG. Sword in one hand, magic spell ready in the other—ready to slay dragons, loot treasure, and save the world (again). But hang on, adventurer, let me ask you this: what’s an epic quest without a solid crew to back you up?
Whether it’s the sassy rogue who never shuts up, the gruff warrior who’s all brawn but low-key a softie, or the mysterious mage who’s clearly hiding something—they’re more than just sidekicks. They shape your journey, challenge your decisions, and sometimes even steal your heart (looking at you, romancable NPCs).
Let’s get into why companions in fantasy RPGs are the secret sauce that turn a good game into an unforgettable one.
Games like Dragon Age, Mass Effect (yeah, sci-fi, but still good fit), and Skyrim prove that your team isn’t just padding—they’re integral. The snarky banter, deep backstories, and unexpected loyalty? That’s what gets you emotionally invested.
Without companions, it’s like playing on mute. Who's gonna judge your morally questionable choices or cheer when you land a critical hit? Companions are your digital crew, your squad, your ride-or-dies.
Fantasy RPGs are built to make you care. The better the writing, the more those companions feel real. And when games throw your favorite companion into danger? You’re reloading from three hours back just to save them.
Take Garrus from Mass Effect, or Astarion in Baldur’s Gate 3—people aren’t just playing these games; they’re falling hard for these characters. Emotional depth = player obsession. And honestly? We’re here for it.
Say you decide to burn down a village to stop a plague. Some companions will call you a hero, while others will never look at you the same way again. That’s not fluff—that’s consequence.
And let’s not forget the banter. The real gold is in those unscripted convos. You're trekking through a dungeon and suddenly two companions start roasting each other over past sins? Iconic content. It gives everyone personality and makes the world feel alive.
But it’s more than steamy dialogue—romantic arcs often go deep, touching on trauma, growth, and trust. You’re not just dating a character; you're building something that evolves with the story.
From Triss and Geralt to Shadowheart and You, these virtual love stories are every bit as powerful (and sometimes way healthier) than any soap opera.
This conflict adds depth. It forces you to consider each companion’s values, loyalty, and long-term plans. And when the moment of truth hits? That plot twist feels earned.
These aren’t just characters—they’re players in the grand narrative, with stakes and secrets of their own.
Think about The Witcher 3—helping your allies can completely reshape the outcome of the final battle. Or in Dragon Age: Inquisition, your inner circle’s trust in you determines who stands by your side when everything falls apart.
So yeah, they're not optional—they’re essential. The shape of your ending is basically a mirror of your relationships.
They challenge your convictions. Make you think twice about a decision. Push you to roleplay not based on the "best outcome," but based on what your character actually believes.
That’s narrative gold. It takes you from “I’m playing a game” to “I’m living a story.”
They tell tales about regions you visit, comment on politics, or throw shade at how cold the mountains are. Their insights give texture to the world. Without them, you’d just be staring at pretty pixels.
And let’s not ignore how certain companions unlock quests, stories, and locations you'll never see otherwise. Basically, they ARE the lore in many ways.
Different backgrounds = different perspectives. You see the world through their eyes. And when all these contrasting characters argue, flirt, fight, and make peace? That’s narrative dynamite.
It’s the kind of squad chaos we live for. Like a dysfunctional family reunion, with swords.
Changing your companions doesn’t just spice up the banter—it literally rewrites the plot, affects decisions, and tweaks your ending.
So yeah, that’s why players sink 200+ hours into these games. You’re not just chasing achievements—you’re chasing new relationships and fresh narrative possibilities.
Ever heard of a game getting carried by its supporting cast? That’s the power of well-written companions. When a side character becomes the icon of the franchise (cough cough Varric from Dragon Age), you know the devs did something right.
They become household names in gamer circles. And you better believe fans will riot if their fave doesn’t make it into the sequel.
Fantasy RPGs are more than just “go from point A to B and kill stuff.” They’re emotional journeys. And companions? They’re the soul of that journey.
So next time you start up a new RPG, don’t just think about building your character. Think about your crew. Because in this world of magic and mayhem, no hero should have to go it alone.
all images in this post were generated using AI tools
Category:
Fantasy RpgsAuthor:
Jack McKinstry