January 9, 2025 - 23:59

A new trailer has unveiled an innovative feature for gamers, introducing a groundbreaking way to immerse players in the post-apocalyptic world of 'The Last of Us'—smell-o-vision. This unique addition allows players to engage their sense of smell while navigating the haunting landscapes and intense scenarios of the game.
As players traverse through the desolate environments, they will not only see the stunning graphics and hear the gripping soundscapes but will also experience scents that enhance the storytelling. From the earthy aroma of decaying foliage to the pungent smells of abandoned urban settings, this sensory experience aims to deepen the emotional connection to the game.
The integration of smell into gaming represents a significant leap forward in interactive entertainment, pushing the boundaries of how stories are told and experienced. As technology continues to evolve, the inclusion of olfactory elements may redefine the gaming landscape, offering players a more immersive and engaging way to connect with their favorite titles.
October 30, 2026 - 20:11
Romero's Shooter Finds New Publisher After Xbox Funding CutThe shooter that Romero Games lost when Microsoft withdrew its support has secured a new publishing partner, according to studio founder John Romero. The Doom and Quake co-creator confirmed the...
October 30, 2026 - 05:11
Xbox Cloud Gaming Canada: Beat the 15-Hr Cap [2026]Players in Canada who use Xbox Cloud Gaming on handheld devices such as the Steam Deck and the ROG Ally now face a monthly streaming cap of 15 hours. The restriction applies to cloud sessions on...
October 29, 2026 - 10:20
Anomalith Brings Backrooms Horror Into Third-Person Survival ActionFans of Japanese third-person shooters have plenty to look forward to with Anomalith, a game that blends survival horror mechanics with the creeping dread of the Backrooms phenomenon. The project...
October 28, 2026 - 20:45
BioWare Co-Founder Blames Executives for Studio ClosureGreg Zeschuk, co-founder of BioWare, has spoken publicly for the first time since the studio`s closure, pointing a finger at executives he says never made a game themselves. In a candid interview,...