22 November 2025
Imagine embarking on an epic quest in a sprawling fantasy world, sword in hand and town map tucked in your satchel. But here's the twist—you're not following a rigid script, nor are you limited to one predetermined path. Instead, you’re creating your own story, shaping your own destiny. Why? Because of agency. In the realm of role-playing games (RPGs), agency—the power to make meaningful choices that affect the outcome—is like the north star guiding your journey. It’s what turns passive players into active participants and transforms virtual landscapes into immersive playgrounds.
In this article, we're diving into why agency is not just a feature in RPGs, but the beating heart of the genre. From the freedom to make moral choices to shaping the narrative itself, let’s analyze how this sense of control elevates RPGs from mere games to unforgettable experiences.
For example, think about "Mass Effect." When Commander Shepard makes a decision—whether to save a colony or let it perish—the consequences ripple through the story, affecting relationships, alliances, and even the game’s ending. That’s agency in action. It’s not just about what you do, but about how the game world reacts to what you do. And, let’s be honest, that’s a pretty powerful feeling.
When you have genuine freedom in a game, it fosters a sense of ownership. You’re no longer just someone controlling a character on screen; you are the character. Your actions, your decisions, your personality—all these elements shape your journey. The more freedom you have, the deeper the immersion. It’s not about watching a story unfold; it’s about living it.
Narrative branching makes it clear: your choices matter. These aren't just cosmetic decisions; they ripple across the game, altering the world, the characters you meet, and sometimes even the ending. Think of it like throwing a stone into a pond—the splash is your decision, and the ripples are its consequences.
Games like “Skyrim” and “Dragon Age” give you the tools to craft your identity. And it’s not just about stats or abilities—personalities, dialogue choices, and moral alignments all come into play. These elements are a reflection of you, the player, and the person (or hero) you want to inhabit within the game world. It’s like playing dress-up, but instead of clothes, you’re wearing whole identities.
Open worlds feed into the idea that your adventure is yours. The freedom to explore, to take a detour, to chase after random side quests instead of chasing down the Big Bad—it all adds to the feeling of agency. There’s no “right way” to play; there’s just your way.
What makes this layer of agency so compelling? It’s the emotional investment. When you make a choice, you wrestle with its repercussions. Sometimes, the game doesn’t even let you know if you made the “right” call, leaving you to live with the uncertainty. That’s pretty close to real life, don’t you think?
For example, you might spend hours deliberating over a big decision in a game, only to find out later that the outcome is exactly the same. At that point, you feel cheated, like your input didn’t matter. And that’s the opposite of what agency is supposed to accomplish.
Games like "Baldur’s Gate 3" are already making strides in this direction. With its reactive storytelling and staggering depth of player choice, it’s setting a new benchmark for agency in RPGs. The future looks bright—and full of decisions that we’ll agonize over for hours.
And isn’t that why we play RPGs? To escape into worlds where our decisions shape the narrative, where we’re not just spectators but creators of our own epic tales? So the next time you boot up an RPG, take a moment to appreciate the weight of your choices. After all, they’re what make the journey truly yours.
all images in this post were generated using AI tools
Category:
Fantasy RpgsAuthor:
Jack McKinstry