February 14, 2026 - 23:01

The journey from concept to release in the video game industry is famously lengthy, with multi-year cycles being standard. However, a select group of titles stand in a league of their own, having endured development periods that span over a decade, testing the limits of patience and ambition.
These projects often become legends for their prolonged creation, frequently due to groundbreaking scope, persistent technical challenges, or dramatic internal overhauls. Titles like the famously ambitious "Team Fortress 2" languished for years in various forms before finding its iconic art style and release. Similarly, the deeply complex "Prey" experienced a notoriously troubled development cycle with multiple complete reboots.
Other entries on this extreme list include epic role-playing games and intricate simulators, whose creators pursued a singular vision despite the passing years. These extended timelines often result in games that feel uniquely detailed or mechanically dense, yet they also carry high risks of cancellation or commercial disappointment if audience tastes shift. They serve as a testament to the immense creative and technical hurdles in game design, where the pursuit of perfection can become a marathon measured in years, not months.
February 14, 2026 - 01:34
John Wick game starring Keanu Reeves unveiled at PlayStation showcaseThe Continental`s doors are opening in a new medium. The highly anticipated video game adaptation of the John Wick franchise was officially unveiled, confirming that star Keanu Reeves will not...
February 13, 2026 - 02:16
2K Sports is delisting a WWE game and an NBA game later this month, then shutting both down in JulyThe digital storefronts for two popular arcade-style sports titles will be closing their doors later this month. Both WWE 2K Battlegrounds and NBA 2K Playgrounds 2 are scheduled to be delisted...
February 12, 2026 - 09:33
Hideo Kojima says he talked to Vince Zampella about making a Metal Gear shooter at RespawnLegendary game designer Hideo Kojima has shared a fascinating glimpse into a collaboration that never was. In a recent conversation, Kojima disclosed that he once held discussions with Vince...
February 11, 2026 - 21:15
2025 U.S. Consumer Spending on Video Games Nears Pandemic-Level Peak at $60.7 Billion, Second-Highest on RecordConsumer spending on video games in the United States reached a formidable $60.7 billion in 2025, marking the industry`s second-highest annual revenue on record. This figure represents a 1.4%...