January 28, 2025 - 17:19

This week's episode of The Backstage Experience features an impressive lineup of guests, including the talented Mark Wahlberg, acclaimed actress Julia Garner, and the versatile Lucy Liu. Joining them is Chris Sullivan, known for his captivating performances. The diverse group promises engaging conversations and insights into their latest projects and experiences in the entertainment industry.
In addition to the star-studded guest list, a hot topic of discussion is the potential rise in video game prices to an unprecedented $100. As the gaming industry continues to evolve, many are questioning how this change may impact both developers and gamers alike. With the increasing costs of production and development, industry experts weigh in on whether this price hike is necessary or if it could alienate a significant portion of the gaming community.
Tune in for an exciting episode filled with entertainment, insights, and thought-provoking discussions!
May 17, 2026 - 23:31
5 Best RPGs Based on Tabletop Games That Truly Capture the Magic of TTRPGsBringing a tabletop RPG to a video game is a tricky task. The magic of a TTRPG often comes from the human game master, the flexible rules, and the shared imagination at the table. Yet, a handful of...
May 17, 2026 - 04:44
California Law Could Force Publishers to Keep Games OnlineA new piece of legislation in California could change how video game companies handle the end of life for their online products. The bill, known as AB-1921, aims to force game publishers to either...
May 16, 2026 - 03:30
Bill to keep online games playable clears key hurdle in CaliforniaA proposed California law that would force video game publishers to keep their online titles functional even after official server shutdowns has passed a key committee vote. The bill, which now...
May 15, 2026 - 15:02
Gaming Desktop Computer Market in the United States | Report - IndexBox - Prices, Size, Forecast, and CompaniesThe United States gaming desktop computer market stands as a mature and high-value segment within the broader consumer electronics industry. Unlike general-purpose personal computers, gaming...