December 18, 2024 - 15:22

In a recent interview, Tim Miller shed light on the hurdles faced while bringing his animated anthology series to life. He emphasized that many video game developers required significant persuasion to join the project, highlighting the competitive nature of the industry. Miller noted that these developers often view each other as rivals, which complicates collaboration.
Miller's insights reveal the intricate dynamics within the gaming community, where competition can overshadow potential partnerships. He explained that despite the challenges, the collaboration ultimately enriches the storytelling experience, making the series more engaging for audiences.
His work on this new project is closely linked to his previous success with the Netflix series, "Love, Death & Robots." Miller believes that the unique blend of animation and narrative in both series showcases the potential of the medium, pushing boundaries and inviting viewers into innovative worlds. As the industry continues to evolve, Miller's perspective underscores the importance of fostering collaboration among creators.
October 2, 2026 - 21:38
Digging With Friends: Co-op Sequel Announced for PC and ConsolesThe follow-up to the underground hit A Game About Digging A Hole now has a name and a clear direction. The cooperative version is titled A Game About Digging A Hole Together, and it is headed to PC...
October 2, 2026 - 17:58
No more (universal) Daily Deals on Steam... is that good?Steam is making a major change to how it promotes discounted games on its storefront. The platform will retire its universal Daily Deals, Midweek Deals, and Weekend Deals in favor of a dynamic,...
October 2, 2026 - 14:06
Naughty Dog Is Reportedly Making a New Uncharted, Not a Remake, and Nathan Drake Will Return in Some CapacityRumors are circulating that Naughty Dog is working on a brand new entry in the Uncharted series. According to reports, this project is not a remake of any existing title. Instead, it is a...
October 1, 2026 - 20:25
Kingfall: A Unique Blend of Deckbuilding and ChessKingfall was designed by Jean-Francois Mitchell, owner of DryGin Studios, with critical help from his 10-year-old son. This innovative game merges the strategic depth of chess with the dynamic...